BIS fnc aircraftFoldingWings: Difference between revisions

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m (Text replacement - " ( *class [a-zA-Z0-9_]+): *([a-zA-Z0-9_]+ *) " to " $1 : $2 ")
 
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|descr= Handles foldable wings of aircrafts. Is supposed to be used from within class Eventhandlers of the vehicle. See [[Arma 3: Aircraft Systems]] for information about needed config changes.
|descr= Handles foldable wings of aircrafts. Is supposed to be used from within class Eventhandlers of the vehicle. See [[Arma 3: Aircraft Systems]] for information about needed config changes.
<syntaxhighlight lang="cpp">
<syntaxhighlight lang="cpp">
class Eventhandlers: Eventhandlers
class Eventhandlers : Eventhandlers
{
{
engine = "_this call BIS_fnc_aircraftFoldingWings";
engine = "_this call BIS_fnc_aircraftFoldingWings";
Line 26: Line 26:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[_aircraft, 1] call [[BIS_fnc_aircraftFoldingWings]];</code>
|x1= <sqf>[_aircraft, 1] call BIS_fnc_aircraftFoldingWings;</sqf>


|seealso= -
|seealso= -
}}
}}

Latest revision as of 10:58, 6 December 2023

Hover & click on the images for description

Description

Description:
Handles foldable wings of aircrafts. Is supposed to be used from within class Eventhandlers of the vehicle. See Arma 3: Aircraft Systems for information about needed config changes.
class Eventhandlers : Eventhandlers
{
	engine = "_this call BIS_fnc_aircraftFoldingWings";
	gear = "_this call BIS_fnc_aircraftFoldingWings";
};
Execution:
call
Groups:
Aircraft Functionality

Syntax

Syntax:
[aircraft, animationState] call BIS_fnc_aircraftFoldingWings
Parameters:
aircraft: Object
animationState: Boolean - (optional, default false) if false, the function will just terminate
Return Value:
Nothing

Examples

Example 1:
[_aircraft, 1] call BIS_fnc_aircraftFoldingWings;

Additional Information

See also:
-

Notes

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