BIS fnc moduleCoverMap: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Modules | ||
| | |gr2= Map and Markers | ||
| | |eff= global | ||
| | |descr= [[File:BIS_fnc_moduleCoverMap.jpg|right|500px]] | ||
Covers the map except for a defined area. This function was designed to be used by the [[Modules|Modules framework]], but it can also be used without the module. The effect does not move with the centerObject. | |||
| | {{Feature|important| | ||
It is essential for the function to work that '''centerObject''' has the '''objectArea''' variable defined. | |||
<sqf>centerObject setVariable ["objectArea", [sizeX, sizeY, rotation]]</sqf> | |||
* centerObject: [[Object]] - object which is used as center | |||
* sizeX: [[Number]] - length in x in meters | |||
* sizeY: [[Number]] - length in y in meters | |||
* rotation: [[Number]] - shape's rotation in degree | |||
}} | |||
| | |s1= [centerUnit, units, init] call [[BIS_fnc_moduleCoverMap]] | ||
| | |p1= centerUnit: [[Object]] - object which is used as center | ||
| | |p2= units: [[Array]] - '''Not used inside the function''' | ||
|p3= init: [[Boolean]] - [[true]] to create cover map effect, [[false]] to remove all markers and destroy the effect | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf> | ||
</ | // covers the whole map except an area of 1000m by 1000m | ||
// can be used to dynamically change size of the area during mission | |||
centerObject setVariable ["objectArea",[1000, 1000, 0]]; // same format with [[triggerArea]], except the function only needs first three | |||
[centerObject, [], true] call BIS_fnc_moduleCoverMap; | |||
</sqf> | |||
|seealso= [[showMap]] | |||
[[ | }} | ||
Latest revision as of 09:51, 20 January 2024
Description
- Description:
-
Covers the map except for a defined area. This function was designed to be used by the Modules framework, but it can also be used without the module. The effect does not move with the centerObject.
- Execution:
- call
- Groups:
- ModulesMap and Markers
Syntax
- Syntax:
- [centerUnit, units, init] call BIS_fnc_moduleCoverMap
- Parameters:
- centerUnit: Object - object which is used as center
- units: Array - Not used inside the function
- init: Boolean - true to create cover map effect, false to remove all markers and destroy the effect
- Return Value:
- Nothing
Examples
- Example 1:
- // covers the whole map except an area of 1000m by 1000m // can be used to dynamically change size of the area during mission centerObject setVariable ["objectArea",[1000, 1000, 0]]; // same format with triggerArea, except the function only needs first three [centerObject, [], true] call BIS_fnc_moduleCoverMap;
Additional Information
- See also:
- showMap
Notes
-
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