BIS fnc taskAlwaysVisible: Difference between revisions

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m (Text replacement - "[[Arma 3 Task Framework" to "[[Arma 3: Task Framework")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|= Game version
|arg= global|gr1= Tasks


|arg= global|Multiplayer Arguments=
|descr= Returns [[true]] if task is forced to be always visible (default: [[false]]). {{Feature|informative| See [[Arma 3: Task Framework]] for more information.}}


|gr1 = Tasks |GROUP1=
|s1= taskID call [[BIS_fnc_taskAlwaysVisible]]
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| Returns [[true]] if task is forced to be always visible (default: [[false]]). {{Informative| See [[Arma 3: Task Framework]] for more information.}} |DESCRIPTION=
|p1= taskID: [[String]] - ID of the task
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| taskID call '''BIS_fnc_taskAlwaysVisible''' |SYNTAX=
|r1= [[Boolean]] - returns [[true]] if forced visible, otherwise [[false]]


|p1= taskID: [[String]] - ID of the task |PARAMETER1=
|x1= <sqf>private _isForcedVisible = "task_1" call BIS_fnc_taskAlwaysVisible;</sqf>


| [[Boolean]] - Returns [[true]] if forced visible, otherwise [[false]]|RETURNVALUE=
|seealso= [[Arma 3: Task Framework]]
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|x1= <code>_isForcedVisible = "task_1" [[call]] '''BIS_fnc_taskAlwaysVisible''';</code> |EXAMPLE1=
 
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| [[:Category:Function Group: Tasks|Task Functions]] [[Arma 3: Task Framework]] |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
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<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:taskAlwaysVisible}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:taskAlwaysVisible}}]]

Latest revision as of 00:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Returns true if task is forced to be always visible (default: false).
See Arma 3: Task Framework for more information.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
taskID call BIS_fnc_taskAlwaysVisible
Parameters:
taskID: String - ID of the task
Return Value:
Boolean - returns true if forced visible, otherwise false

Examples

Example 1:
private _isForcedVisible = "task_1" call BIS_fnc_taskAlwaysVisible;

Additional Information

See also:
Arma 3: Task Framework

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note