BIS fnc moduleFuel: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Modules


|gr1= Modules
|arg= local|eff= global


|arg= local|eff= global| Set fuel of linked units' '''vehicles'''.
|descr= Set fuel of linked units' '''vehicles'''.
{{Feature|Informative|Regarding locality: unit's '''vehicle''' must be local to the machine, the unit itself can be remote.}}
{{Feature|informative|Regarding locality: unit's '''vehicle''' must be local to the machine, the unit itself can be remote.}}


| [logic, units, isActivated] call [[BIS_fnc_moduleFuel]]
|s1= [logic, units, isActivated] call [[BIS_fnc_moduleFuel]]


|p1= logic: [[Object]] - the logic. Possible [[setVariable]] parameter:
|p1= logic: [[Object]] - the logic. Possible [[setVariable]] parameter:
* "value": [[Number]] - (Optional, default 0) wanted fuel level, in range 0..1
* "value": [[Number]] - (Optional, default 0) wanted fuel level, in range 0..1


|p2= units: [[Array]] of [[Object|Objects]] - list of units
|p2= units: [[Array]] of [[Object]]s - list of units


|p3= isActivated: [[Boolean]] - (Optional, default [[true]]) if [[true]], the fuel is set
|p3= isActivated: [[Boolean]] - (Optional, default [[true]]) if [[true]], the fuel is set


| [[Boolean]] - [[true]] when done, even if ''isActivated'' equals [[false]]
|r1= [[Boolean]] - [[true]] when done, even if ''isActivated'' equals [[false]]


|x1= <code>[myLogic, [unit1, unit2, vehicle1], [[true]]] [[call]] [[BIS_fnc_moduleFuel]];</code>
|x1= <sqf>[myLogic, [unit1, unit2, vehicle1], true] call BIS_fnc_moduleFuel;</sqf>


|seealso= [[fuel]], [[setFuel]]
|seealso= [[fuel]] [[setFuel]]
}}
}}

Latest revision as of 00:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Set fuel of linked units' vehicles.
Regarding locality: unit's vehicle must be local to the machine, the unit itself can be remote.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[logic, units, isActivated] call BIS_fnc_moduleFuel
Parameters:
logic: Object - the logic. Possible setVariable parameter:
  • "value": Number - (Optional, default 0) wanted fuel level, in range 0..1
units: Array of Objects - list of units
isActivated: Boolean - (Optional, default true) if true, the fuel is set
Return Value:
Boolean - true when done, even if isActivated equals false

Examples

Example 1:
[myLogic, [unit1, unit2, vehicle1], true] call BIS_fnc_moduleFuel;

Additional Information

See also:
fuel setFuel

Notes

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