BIS fnc taskSetAlwaysVisible: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
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|version1= 1.58


| arma3 |= Game name
|arg= global
|eff= global|gr1= Tasks


|1.00|= Game version
|descr= Flags task to be or not to be always visible. {{Feature|informative| See [[Arma 3: Task Framework]] for more information.}}
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| <pre>/*
|s1= [taskID,alwaysVisible] call [[BIS_fnc_taskSetAlwaysVisible]]


Description:
|p1= taskID: [[String]] - task ID
Flags task to be or not to be always visible.


Parameters:
|p2= alwaysVisible: [[Boolean]] - [[true]] for always visible [[false]] if not
0: STRING - task id
1: BOOL - always visible flag


Returns:
|r1= [[String]] - task ID.
STRING - task id
*/


</pre>|= Description
|x1= <sqf>["BIS_Task_01",true] call BIS_fnc_taskSetAlwaysVisible;</sqf>
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| <!-- [] call [[BIS_fnc_taskSetAlwaysVisible]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code>[_taskId:string,_alwaysVisible:bool] call BIS_fnc_taskSetAlwaysVisible;</code> |=
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| [[Arma_3_Tasks_Overhaul|Tasks Overhaul]] |= See also


|seealso=  [[Arma 3: Task Framework]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Tasks|{{uc:taskSetAlwaysVisible}}]]
[[Category:Functions|{{uc:taskSetAlwaysVisible}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:taskSetAlwaysVisible}}]]

Latest revision as of 00:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Flags task to be or not to be always visible.
See Arma 3: Task Framework for more information.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
[taskID,alwaysVisible] call BIS_fnc_taskSetAlwaysVisible
Parameters:
taskID: String - task ID
alwaysVisible: Boolean - true for always visible false if not
Return Value:
String - task ID.

Examples

Example 1:
["BIS_Task_01",true] call BIS_fnc_taskSetAlwaysVisible;

Additional Information

See also:
Arma 3: Task Framework

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note