BIS fnc drawArrow: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|SEEALSO= }}" to "|SEEALSO= }}") |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
||
(34 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| | |game1= arma3 | ||
|version1= 1.74 | |||
| | |gr1= Map and Markers | ||
| Draws a static arrow (outline or color filled) on map. See Example 4 for arrow removal. | |descr= Draws a static arrow (outline or color filled) on map. See {{Link|#Example 4}} for arrow removal. | ||
{{ | {{Feature|informative|Note that the order in which arrows are added to map is reversed, the last added arrow will appear under the first added arrow}} | ||
| [from, to, color, pars, fill, map] call [[BIS_fnc_drawArrow]] | |s1= [from, to, color, pars, fill, map] call [[BIS_fnc_drawArrow]] | ||
|p1= from: [[Array]] - | |p1= from: [[Array]] - arrow start position in format [x,y] or [x,y,z] | ||
| [[Array]] - | |p2= to: [[Array]] - arrow end position in format [x,y] or [x,y,z] | ||
|p3= color: [[Array]] format [[Color|Color (RGBA)]] - (Optional, default [1,1,1,1]) arrow line or fill color | |||
| | |p4= pars: [[Array]] - (Optional) arrow geometry details in format [arrowThickness, arrowHeadLengthCoef, arrowHeadWidthCoef], where: | ||
* arrowThickness: [[Number]] - (Optional, default 10) arrow thickness in meters | |||
| | * arrowHeadLengthCoef: [[Number]] - (Optional, default 1/3) arrow head length compared to the total length of the arrow | ||
* arrowHeadWidthCoef: [[Number]] - (Optional, default 2) arrow head width compared to the arrow thickness | |||
* {{GVI|arma3|1.98|size= 0.75}} arrowBaseWidthCoef: [[Number]] - (Optional, default 1) arrow base width compared to the arrow thickness | |||
| [[ | |p5= fill: [[Boolean]] - (Optional, default [[true]]) [[true]] to draw color filled arrow, [[false]] to draw outline | ||
}} | |||
|p6= map: [[Control]] - (Optional, default [[findDisplay|display]] 12 [[displayCtrl]] 51) map control | |||
|r1= [[Array]] - arrow reference for removal in format [idd, idc, ehId] or empty array [] on removal operation | |||
<br><br>[[File:fnc_drawArrow.jpg|448px]] [[File:BIS_fnc_drawArrow2.jpg|400px]] | |||
|x1= Draw a semi-transparent, blue arrow with default geometry: | |||
<sqf>myArrow1 = [_pos1, _pos2, [0,0,1,0.5]] call BIS_fnc_drawArrow;</sqf> | |||
|x2= Draw a wide, green arrow outline: | |||
<sqf>myArrow2 = [_pos1, _pos2, [0,1,0,1], [20], false] call BIS_fnc_drawArrow;</sqf> | |||
|x3= Draw a thin, red arrow with custom head geometry: | |||
<sqf>myArrow3 = [_pos1, _pos2, [1,0,0,1], [1,1/5,5]] call BIS_fnc_drawArrow;</sqf> | |||
|x4= Remove the arrow created in {{Link|#Example 3}}: | |||
<sqf>myArrow3 call BIS_fnc_drawArrow;</sqf> | |||
< | |x5= <sqf> | ||
myArrow1 = [[100,400,0], [200,500,0], [1,0,0,1], [20], true] call BIS_fnc_drawArrow; | |||
</ | myArrow2 = [[400,700,0], [300,600,0], [0,1,0,1], [20, 1/3, 2, 2], true] call BIS_fnc_drawArrow; | ||
myArrow3 = [[600,700,0], [400,900,0], [0,0,1,1], [20, 1/3, 2, 0.5], true] call BIS_fnc_drawArrow; | |||
myArrow4 = [[100,100,0], [200,200,0], [0,0,0,1], [20], false] call BIS_fnc_drawArrow; | |||
myArrow5 = [[400,400,0], [300,300,0], [1,1,1,1], [20, 1/3, 2, 2], false] call BIS_fnc_drawArrow; | |||
myArrow6 = [[600,400,0], [400,600,0], [0,1,1,1], [20, 1/3, 2, 0.5], false] call BIS_fnc_drawArrow; | |||
</sqf> | |||
|seealso= [[drawArrow]] | |||
[[ | }} | ||
Latest revision as of 00:25, 2 February 2024
Description
- Description:
- Draws a static arrow (outline or color filled) on map. See Example 4 for arrow removal.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [from, to, color, pars, fill, map] call BIS_fnc_drawArrow
- Parameters:
- from: Array - arrow start position in format [x,y] or [x,y,z]
- to: Array - arrow end position in format [x,y] or [x,y,z]
- color: Array format Color (RGBA) - (Optional, default [1,1,1,1]) arrow line or fill color
- pars: Array - (Optional) arrow geometry details in format [arrowThickness, arrowHeadLengthCoef, arrowHeadWidthCoef], where:
- arrowThickness: Number - (Optional, default 10) arrow thickness in meters
- arrowHeadLengthCoef: Number - (Optional, default 1/3) arrow head length compared to the total length of the arrow
- arrowHeadWidthCoef: Number - (Optional, default 2) arrow head width compared to the arrow thickness
- 1.98 arrowBaseWidthCoef: Number - (Optional, default 1) arrow base width compared to the arrow thickness
- fill: Boolean - (Optional, default true) true to draw color filled arrow, false to draw outline
- map: Control - (Optional, default display 12 displayCtrl 51) map control
- Return Value:
- Array - arrow reference for removal in format [idd, idc, ehId] or empty array [] on removal operation
Examples
- Example 1:
- Draw a semi-transparent, blue arrow with default geometry:
- Example 2:
- Draw a wide, green arrow outline:
- Example 3:
- Draw a thin, red arrow with custom head geometry:
- Example 4:
- Remove the arrow created in Example 3:
- Example 5:
- myArrow1 = [[100,400,0], [200,500,0], [1,0,0,1], [20], true] call BIS_fnc_drawArrow; myArrow2 = [[400,700,0], [300,600,0], [0,1,0,1], [20, 1/3, 2, 2], true] call BIS_fnc_drawArrow; myArrow3 = [[600,700,0], [400,900,0], [0,0,1,1], [20, 1/3, 2, 0.5], true] call BIS_fnc_drawArrow; myArrow4 = [[100,100,0], [200,200,0], [0,0,0,1], [20], false] call BIS_fnc_drawArrow; myArrow5 = [[400,400,0], [300,300,0], [1,1,1,1], [20, 1/3, 2, 2], false] call BIS_fnc_drawArrow; myArrow6 = [[600,400,0], [400,600,0], [0,1,1,1], [20, 1/3, 2, 0.5], false] call BIS_fnc_drawArrow;
Additional Information
- See also:
- drawArrow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note