removeAllWeapons: Difference between revisions
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|gr1= Unit Inventory | |gr1= Unit Inventory | ||
|descr= Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see [[removeWeapon]] for this). | |descr= Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see [[removeWeapon]] for this). | ||
{{Feature|informative|Does not quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually (see [[removeWeapon]]).}} | |||
|s1= [[removeAllWeapons]] | |s1= [[removeAllWeapons]] unit | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] |
Revision as of 19:44, 4 February 2024
Description
- Description:
- Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see removeWeapon for this).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- removeAllWeapons unit
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
- removeAllWeapons player;
Additional Information
- See also:
- removeWeapon setVehicleAmmo clearWeaponCargo clearMagazineCargo removeAllItems removeBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory
- Scripting Commands: Global Effect