removeAllAssignedItems: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= local | |arg= local | ||
Line 11: | Line 10: | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Unassigns and deletes all linked items from inventory. The commands operates on [[assignedItems]] array, which | |descr= Unassigns and deletes all linked items from inventory. | ||
The commands operates on [[assignedItems]] array, which does not include goggles or headgear but includes binoculars, which is a weapon.<br> | |||
Use [[removeGoggles]] and [[removeHeadgear]] for those. | |||
| | |s1= [[removeAllAssignedItems]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |s2= [[removeAllAssignedItems]] [unit, allItems, includeBinocs] | ||
|s2since= arma3 2.14 | |||
| [[ | |p21= unit: [[Object]] - soldier | ||
|p22= allItems: [[Boolean]] - [[true]] to include all slot items, [[false]] exclude goggles and headgear | |||
|p23= includeBinocs: [[Boolean]] - [[true]] to include binoculars (which is a weapon), [[false]] to exclude it | |||
| | |r2= [[Nothing]] | ||
|x1= <sqf>removeAllAssignedItems player;</sqf> | |||
|seealso= [[assignedItems]] [[linkItem]] [[unlinkItem]] [[assignItem]] [[unassignItem]] [[addItem]] [[removeItem]] [[removeAllContainers]] | |||
}} | |||
[[ |
Latest revision as of 16:26, 9 February 2024
Description
- Description:
- Unassigns and deletes all linked items from inventory.
The commands operates on assignedItems array, which does not include goggles or headgear but includes binoculars, which is a weapon.
Use removeGoggles and removeHeadgear for those. - Groups:
- Unit Inventory
Syntax
- Syntax:
- removeAllAssignedItems unit
- Parameters:
- unit: Object
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- removeAllAssignedItems [unit, allItems, includeBinocs]
- Parameters:
- unit: Object - soldier
- allItems: Boolean - true to include all slot items, false exclude goggles and headgear
- includeBinocs: Boolean - true to include binoculars (which is a weapon), false to exclude it
- Return Value:
- Nothing
Examples
- Example 1:
- removeAllAssignedItems player;
Additional Information
- See also:
- assignedItems linkItem unlinkItem assignItem unassignItem addItem removeItem removeAllContainers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note