Known Issues – Arma Reforger
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As of ''' | {{Feature|{{Feature|informative|See {{Link|https://reforger.armaplatform.com/known-issues|{{armaR}} Known Issues page}} for more information.}} | ||
As of '''1.1.0.34''': | |||
== General == | |||
* Vehicles don't take damage reliably on a dedicated server | |||
* Driving over a player character will not damage them | |||
* Jerrycan dropped from hand cannot be refueled | |||
* Refueling does not make any sound in multiplayer | |||
* It is not possible to properly use scopes in a prone stance | |||
* The backpack is not visible in inventory after being equipped | |||
* Dying with open Armavision makes it stuck to a dead character | |||
* Jumping sometimes makes the character float in a frozen pose | |||
* FidelityFX Super Resolution reset after changing the Quality preset | |||
* The base will sometimes show the supply count in a decimal number | |||
* Some fortifications get deleted on the server after placement | |||
* Some items in the inventory can look blurry and have a low poly texture | |||
* Building previews are rarely visible for players without an equipped shovel | |||
* Dropped items while having full inventory are invisible to clients on a server | |||
* When trying to enter vehicles, players can sometimes open vehicle inventory | |||
* Character are not colliding with helicopter blades when standing on top of them | |||
* It is sometimes impossible to load and unload supplies into the vehicle next to the supply points | |||
* Players are unable to change stance after getting dragged from the vehicles when they are unconscious | |||
* RPG and LAW collider get stuck underneath the car after restreaming armed weapons inside of the inventory | |||
* Some running animations are replicated to other players in slow-mo after the character gets out of the water | |||
* Characters can get stuck in the unconscious state if they are starting ambient animation at the same time when they are put in the unconscious state | |||
== Game Master == | |||
* Players getting killed by Game Master are punished for suicide | |||
* Deleting all dead bodies and destroyed vehicles with Game Master can lead to the kick of all Game Masters from the server | |||
* Workaround: Delete entities in smaller batches | |||
* Players leaving Game Master mode on populated servers or servers with pre-spawned AIs have a higher chance of being kicked from the server | |||
* Sadly, this can even happen to normal players when they are respawning on the other side of the map | |||
* Adding supplies with Game Master can break the supply counter UI | |||
== Crashes == | |||
* There is a high probability of crashing when joining friends through overlay while downloading mods | |||
* Interrupting mine placement animations results in a client crash | |||
{{GameCategory|armaR|Support}} | {{GameCategory|armaR|Support}} |
Revision as of 15:07, 13 March 2024
{{Feature|
As of 1.1.0.34:
General
- Vehicles don't take damage reliably on a dedicated server
- Driving over a player character will not damage them
- Jerrycan dropped from hand cannot be refueled
- Refueling does not make any sound in multiplayer
- It is not possible to properly use scopes in a prone stance
- The backpack is not visible in inventory after being equipped
- Dying with open Armavision makes it stuck to a dead character
- Jumping sometimes makes the character float in a frozen pose
- FidelityFX Super Resolution reset after changing the Quality preset
- The base will sometimes show the supply count in a decimal number
- Some fortifications get deleted on the server after placement
- Some items in the inventory can look blurry and have a low poly texture
- Building previews are rarely visible for players without an equipped shovel
- Dropped items while having full inventory are invisible to clients on a server
- When trying to enter vehicles, players can sometimes open vehicle inventory
- Character are not colliding with helicopter blades when standing on top of them
- It is sometimes impossible to load and unload supplies into the vehicle next to the supply points
- Players are unable to change stance after getting dragged from the vehicles when they are unconscious
- RPG and LAW collider get stuck underneath the car after restreaming armed weapons inside of the inventory
- Some running animations are replicated to other players in slow-mo after the character gets out of the water
- Characters can get stuck in the unconscious state if they are starting ambient animation at the same time when they are put in the unconscious state
Game Master
- Players getting killed by Game Master are punished for suicide
- Deleting all dead bodies and destroyed vehicles with Game Master can lead to the kick of all Game Masters from the server
- Workaround: Delete entities in smaller batches
- Players leaving Game Master mode on populated servers or servers with pre-spawned AIs have a higher chance of being kicked from the server
- Sadly, this can even happen to normal players when they are respawning on the other side of the map
- Adding supplies with Game Master can break the supply counter UI
Crashes
- There is a high probability of crashing when joining friends through overlay while downloading mods
- Interrupting mine placement animations results in a client crash