addEditorObject: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}")
 
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
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|gr1= Game 2 Editor
|gr1= Game 2 Editor


| Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.  
|descr= Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.  
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


|s1= map '''addEditorObject''' [type,[name1,value1,...],subtype class]
|s1= map [[addEditorObject]] [type,[name1,value1,...],subtype class]


|p1= map: [[Control]] -
|p1= map: [[Control]]


|p2= [type,[name1,value1,...],subtype class]: [[Array]]
|p2= [type,[name1,value1,...],subtype class]: [[Array]]
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|seealso= [[Game 2 Editor]]
|seealso= [[Game 2 Editor]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 18:11, 15 March 2024

Hover & click on the images for description

Description

Description:
Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map addEditorObject [type,[name1,value1,...],subtype class]
Parameters:
map: Control
[type,[name1,value1,...],subtype class]: Array
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
Game 2 Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note