loadAbs: Difference between revisions

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m (Fixed: Example incorrectly stated that returned value is in pounds. Arma uses either metric measurement (e.g., km/h, m/s), or abstract systems (like this one), but never imperial measurements.)
m (Fix)
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|gr1= Unit Inventory
____________________________________________________________________________________________


| Returns current sum of mass from items stored in all unit's containers, linked items and weapons. |= Description
|descr= Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
____________________________________________________________________________________________


| '''loadAbs''' unit |= Syntax
|s1= [[loadAbs]] unit


|p1= unit: [[Object]] |= PARAMETER1
|p1= unit: [[Object]] - (before {{GVI|arma3|2.08|size= 0.75}} the command did not support containers, ammo boxes, weapon holders, vehicle cargos)


| [[Number]] |= RETURNVALUE
|r1= [[Number]]


|x1= Player weight: <sqf>_weight = loadAbs player;</sqf>


|x1= Player weight:<code>_weight = loadAbs player;</code>|= EXAMPLE1
|x2= <sqf>
private _loadUniform = loadAbs uniformContainer player;
private _loadVest = loadAbs vestContainer player;
private _loadBackpack = loadAbs backpackContainer player;
hint format [
"Player's load:\nUniform: %1\nVest:%2\nBackpack: $3\nTotal: %4",
_loadUniform,
_loadVest,
_loadBackpack,
_loadUniform + _loadVest + _loadBackpack
];
</sqf>


 
|seealso= [[load]] [[maxLoad]] [[loadBackpack]] [[loadUniform]] [[loadVest]] [[getMass]] [[weightRTD]] [[getContainerMaxLoad]]
____________________________________________________________________________________________
 
| [[load]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |= SEEALSO
 
|  |= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:51, 23 March 2024

Hover & click on the images for description

Description

Description:
Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
Groups:
Unit Inventory

Syntax

Syntax:
loadAbs unit
Parameters:
unit: Object - (before Arma 3 logo black.png2.08 the command did not support containers, ammo boxes, weapon holders, vehicle cargos)
Return Value:
Number

Examples

Example 1:
Player weight:
_weight = loadAbs player;
Example 2:
private _loadUniform = loadAbs uniformContainer player; private _loadVest = loadAbs vestContainer player; private _loadBackpack = loadAbs backpackContainer player; hint format [ "Player's load:\nUniform: %1\nVest:%2\nBackpack: $3\nTotal: %4", _loadUniform, _loadVest, _loadBackpack, _loadUniform + _loadVest + _loadBackpack ];

Additional Information

See also:
load maxLoad loadBackpack loadUniform loadVest getMass weightRTD getContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note