alive: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (tidy up) |
||
Line 12: | Line 12: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''alive''' | | '''alive''' object |= Syntax | ||
|p1= | |p1= object : [[Object]] |= Parameter 1 | ||
| [[Boolean]] | | [[Boolean]] true when alive, false when dead |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 02:15, 24 August 2007
Description
- Description:
- Check if given vehicle or person is alive (i.e. not dead or destroyed).
- Groups:
- Uncategorised
Syntax
- Syntax:
- alive object
- Parameters:
- object : Object
- Return Value:
- Boolean true when alive, false when dead
Examples
- Example 1:
?!(alive player) : exit
Additional Information
- See also:
- setDammage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note