alive: Difference between revisions

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| '''alive''' unit |= Syntax
| '''alive''' object |= Syntax


|p1= unit: [[Object]] |= Parameter 1
|p1= object : [[Object]] |= Parameter 1


| [[Boolean]]
| [[Boolean]] true when alive, false when dead |= Return value
<code>true</code> when alive, <code>false</code> when dead |= Return value
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Revision as of 02:15, 24 August 2007

Hover & click on the images for description

Description

Description:
Check if given vehicle or person is alive (i.e. not dead or destroyed).
Groups:
Uncategorised

Syntax

Syntax:
alive object
Parameters:
object : Object
Return Value:
Boolean true when alive, false when dead

Examples

Example 1:
?!(alive player) : exit

Additional Information

See also:
setDammage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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