visiblePositionASL: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma2oa |Game name=
|game1= arma2oa
|version1= 1.62


|1.62|Game version=
|game2= tkoh
|version2= 1.00


|gr1= Positions |GROUP1=
|game3= arma3
|gr2= Render Time Scope |GROUP2=
|version3= 0.50
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| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. |DESCRIPTION=
|gr1= Positions
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|gr2= Render Time Scope


|'''visiblePositionASL''' object |SYNTAX=
|descr= Returns an object's rendered [[Position#PositionASL|ASL position]] (z value above sea level) in render time scope.


|s1= [[visiblePositionASL]] object


|p1= object: [[Object]]: - name of the object |PARAMETER1=
|p1= object: [[Object]] - name of the object


| [[Array]] - format [[PositionASL]] |RETURNVALUE=
|r1= [[Array]] format [[Position#PositionASL|PositionASL]]


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|x1= <sqf>_playerRenderedPosASL = visiblePositionASL player;</sqf>
 
|x1= <code>playerRenderedPosASL = [[visiblePositionASL]] player;</code> |EXAMPLE1=
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| [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=


|seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosATLVisual]] [[getPosWorldVisual]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
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<h3 style="display:none">Bottom Section</h3>
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:45, 8 April 2024

Hover & click on the images for description

Description

Description:
Returns an object's rendered ASL position (z value above sea level) in render time scope.
Groups:
PositionsRender Time Scope

Syntax

Syntax:
visiblePositionASL object
Parameters:
object: Object - name of the object
Return Value:
Array format PositionASL

Examples

Example 1:
_playerRenderedPosASL = visiblePositionASL player;

Additional Information

See also:
getPosVisual getPosASLVisual getPosATLVisual getPosWorldVisual visiblePosition position getPos getPosATL getPosASL getPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note