BIS fnc exportVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Vehicle Customization (VhC)" to "[[Arma 3: Vehicle Customisation") |
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Vehicles | ||
| | |descr= Export vehicle settings | ||
| | |s1= [vehicle,vehicleClass] call [[BIS_fnc_exportVehicle]] | ||
|p1= vehicle: [[Object]] | |||
|p2= vehicleClass: [[String]] - use "" to skip createVehicle part and set components / textures only | |||
|r1= [[String]] - [[SQF Syntax|SQF]] code | |||
< | |x1= <sqf>[BIS_tank,""] call BIS_fnc_exportVehicle; | ||
//Returns | |||
"[ | |||
_this, | |||
[""Hex"",1], | |||
[""showCamonetHull"",1,""showCamonetTurret"",1] | |||
] call BIS_fnc_initVehicle;"</sqf> | |||
| | |x2= <sqf>[BIS_tank] call BIS_fnc_exportVehicle; | ||
//Returns | |||
"_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""]; | |||
[ | |||
_veh, | |||
[""Hex"",1], | |||
[""showCamonetHull"",1,""showCamonetTurret"",1] | |||
] call BIS_fnc_initVehicle;" | |||
</sqf> | |||
|seealso= [[BIS_fnc_initVehicle]] [[Arma 3: Vehicle Customisation]] | |||
}} | }} | ||
Latest revision as of 22:57, 8 April 2024
Description
Syntax
- Syntax:
- [vehicle,vehicleClass] call BIS_fnc_exportVehicle
- Parameters:
- vehicle: Object
- vehicleClass: String - use "" to skip createVehicle part and set components / textures only
- Return Value:
- String - SQF code
Examples
- Example 1:
- [BIS_tank,""] call BIS_fnc_exportVehicle; //Returns "[ _this, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
- Example 2:
- [BIS_tank] call BIS_fnc_exportVehicle; //Returns "_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""]; [ _veh, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
Additional Information
Notes
-
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