BIS fnc getVehicleCustomization: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "[[Vehicle Customization (VhC)" to "[[Arma 3: Vehicle Customisation") |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= class: [[String]] - (Optional, default "") | |p2= class: [[String]] - (Optional, default "") object class override | ||
|r1= [[Array]] in format: [<texture>, <animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]]) | |r1= [[Array]] in format: [<texture>, <animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]]) | ||
|x1= < | |x1= <sqf>[vehicle player] call BIS_fnc_getVehicleCustomization;</sqf> | ||
|seealso= [[Vehicle | |seealso= [[Arma 3: Vehicle Customisation]] [[BIS_fnc_initVehicle]] | ||
}} | }} |
Latest revision as of 22:57, 8 April 2024
Description
Syntax
- Syntax:
- [object, class] call BIS_fnc_getVehicleCustomization
- Parameters:
- object: Object
- class: String - (Optional, default "") object class override
- Return Value:
- Array in format: [<texture>, <animations>], for example ([["wasp",1],["AddTread",0,"AddTread_Short",1]])
Examples
- Example 1:
Additional Information
Notes
-
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