BIN fnc frequencyToString: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Some wiki formatting)
 
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STRING
STRING
*/
*/
 
</pre>
#define UNITS [\
localize "STR_A3_C_fnc_frequencyToString_Hz0",\
localize "STR_A3_C_fnc_frequencyToString_Hz1",\
localize "STR_A3_C_fnc_frequencyToString_Hz2",\
localize "STR_A3_C_fnc_frequencyToString_Hz3",\
localize "STR_A3_C_fnc_frequencyToString_Hz4",\
localize "STR_A3_C_fnc_frequencyToString_Hz5",\
localize "STR_A3_C_fnc_frequencyToString_Hz6"\
]
//              ^0  ^3    ^6    ^9    ^12  ^15  ^18
//#define UNITS ["Hz","kHz","MHz","GHz","THz","PHz","EHz"]


{{Wiki|placeholder}}  
{{Wiki|placeholder}}  

Latest revision as of 20:52, 17 April 2024

Hover & click on the images for description

Description

Description:
/*

	Description:
		Returns frequency as a string

	Parameter(s):
		0:
			NUMBER - frequency in MHz, returned value is in format "<value> <unit>"
			ARRAY in format [NUMBER,NUMBER] - frequency range in MHz, returned value is in format "<value1> <unit1> - <value2> <unit2>"
		1: NUMBER - order offset. When 0, frequency 1000 will return "1 GHz". When -1, returned value will be "1000 MHz"
		2: BOOL - true if input values are in Hz, false if in MHz (standard across the game)

	Returns:
		STRING
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
EM Interface

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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