createSoundSourceLocal: Difference between revisions

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Revision as of 12:49, 30 April 2024

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Only available in Development branch(es) until its release with Arma 3 patch v2.18.

Description

Description:
Same as createSoundSource but with local effect - the created sound is not transferred to other clients.
Groups:
Sounds

Syntax

Syntax:
see createSoundSource
Parameters:
see createSoundSource
Return Value:
see createSoundSource

Examples

Example 1:
createSoundSource ["LittleDog", position player, [], 0]; // global createSoundSourceLocal ["LittleDog", position player, [], 0]; // local

Additional Information

See also:
createSoundSource Description.ext CfgSFX

Notes

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