actionKeysNamesArray: Difference between revisions

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m (Text replacement - "Strings" to "Strings")
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|s1= [[actionKeysNamesArray]]  userAction
|s1= [[actionKeysNamesArray]]  userAction


|p1= userAction: [[String]] - Name of the action
|p1= userAction: [[String]] - name of the action


|r1= [[Array]] - An array of [[String]]s
|r1= [[Array]] of [[String]]s


|s2= [[actionKeysNamesArray]] [userAction, maxKeys, inputDevicePriority]
|s2= [[actionKeysNamesArray]] [userAction, maxKeys, inputDevicePriority]


|p21= userAction: [[String]] - Name of the action
|p21= userAction: [[String]] - name of the action


|p22= maxKeys: [[Number]] - Maximum number of keys to return
|p22= maxKeys: [[Number]] - maximum number of keys to return


|p23= inputDevicePriority: [[String]] - Result sorted by {{hl|inputDevicePriority}} with values:
|p23= inputDevicePriority: [[String]] - result sorted by {{hl|inputDevicePriority}} with values:
* {{hl|"Mouse"}}
* {{hl|"Mouse"}}
* {{hl|"Keyboard"}}
* {{hl|"Keyboard"}}

Latest revision as of 11:46, 5 May 2024

Hover & click on the images for description

Description

Description:
Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or user action names.
Groups:
Interaction

Syntax

Syntax:
actionKeysNamesArray userAction
Parameters:
userAction: String - name of the action
Return Value:
Array of Strings

Alternative Syntax

Syntax:
actionKeysNamesArray [userAction, maxKeys, inputDevicePriority]
Parameters:
userAction: String - name of the action
maxKeys: Number - maximum number of keys to return
since Arma 3 logo black.png1.36
inputDevicePriority: String - result sorted by inputDevicePriority with values:
  • "Mouse"
  • "Keyboard"
  • "Stick"
  • "Gamepad"
  • "Tracker"
  • "Combo" (mouse and keyboard combinations)
  • "Controler"sic (any controller other than mouse or keyboard)
Other values are considered as:
  • "Unsorted"
Return Value:
Array of Strings

Examples

Example 1:
_actionList = actionKeysNamesArray "ReloadMagazine";
Example 2:
_actionList = actionKeysNamesArray ["ReloadMagazine", 1];

Additional Information

See also:
actionKeys actionKeysImages actionKeysNames actionName inputAction

Notes

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