BIN fnc setIDWMapDrawColorSet: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.94
|version1= 1.94


|gr1= IDWMap
|gr1= IDWMap


|descr= <pre>/*
|descr= <pre>
/*
Killzone_Kid
Killzone_Kid


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[] call BIN_fnc_setIDWMapDrawColorSet;
[] call BIN_fnc_setIDWMapDrawColorSet;
*/
*/
 
</pre>
#define MAPDRAWCOLORSET_DEFAULT [[0,0,0.514,0.7],[0,0,0.875,0.7],[0,0.247,1,0.7],[0,0.659,1,0.7],[0.035,1,0.961,0.7],[0.443,1,0.553,0.7],[0.843,1,0.153,0.7],[1,0.749,0,0.7],[1,0.357,0,0.7],[0.941,0,0,0.7],[0.522,0,0,0.7]]


{{Wiki|placeholder}}
{{Wiki|placeholder}}
{{Feature|arma3contact}}
{{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawColorSet]]; -->
|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawColorSet]] -->


|p1=
|r1=


|x1=
|x1=
|seealso=
}}
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Latest revision as of 11:34, 6 May 2024

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Sets map draw color set

	Parameter(s):
		ARRAY - array of colors from 1 to 11

	Returns:
		BOOL - true on success
		
	Example:
		// set 3 color drawing on the fly
		[[0,0,0.514,0.7],[0.843,1,0.153,0.7],[0.522,0,0,0.7]] call BIN_fnc_setIDWMapDrawColorSet;
		// set from config
		[] call BIN_fnc_setIDWMapDrawColorSet;
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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