BIN fnc setIDWMapDrawPatternIndex: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.94
|1.94


|gr1= IDWMap
|gr1= IDWMap


| <pre>/*
|descr= <pre>/*
Killzone_Kid
Killzone_Kid


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call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
*/
*/
</pre>


#define MAPDRAWPATTERNINDEX_DEFAULT 0
{{Wiki|placeholder}}
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}}
{{Feature|arma3contact}}


| <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]]; -->
|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]] -->


|p1=
|r1=


|
|x1=


|x1= <code></code>
|seealso=
}}
}}
[[Category:Functions|{{uc:setIDWMapDrawPatternIndex}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setIDWMapDrawPatternIndex}}]]

Latest revision as of 11:34, 6 May 2024

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Sets map draw pattern

	Parameter(s):
		NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped

	Returns:
		BOOL - true on success
		
	Example:
		// set on the fly
		3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex;
		// set from config
		call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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