addBackpackGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature | Warning | " to "{{Feature|warning|") |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.32 | |||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
|descr= Adds a backpack to a unit (even non-local).{{Feature | | |descr= Adds a backpack to a unit (even non-local).{{Feature|warning|Beware, the backpack added with this command will be created on the PC [[Multiplayer Scripting#Locality|local]] to the unit you are adding it to, even if executed on the server. Because of this, if non-local unit is the target and one tries to immediately access added backpack, the backpack returned will be [[objNull | Null]]. When adding backpack dynamically to a remote unit, wait until backpack is added (See Example 2)}} | ||
|s1= | |s1= unit [[addBackpackGlobal]] backpack | ||
|p1= unit: [[Object]] - soldier | |p1= unit: [[Object]] - soldier | ||
|p2= backpack: [[String]] - backpack class name | |p2= backpack: [[String]] - backpack class name | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player addBackpackGlobal "B_AssaultPack_khk";</sqf> | ||
|x2= < | |x2= <sqf>_unit spawn | ||
{ | { | ||
if (!isNull backpackContainer _this) then | |||
{ | { | ||
removeBackpackGlobal _this; | |||
waitUntil { isNull backpackContainer _this }; | |||
}; | }; | ||
_this addBackpackGlobal "B_AssaultPack_khk"; | |||
waitUntil { !isNull backpackContainer _this }; | |||
backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; | |||
};</ | };</sqf> | ||
|seealso= [[addBackpack]] | |seealso= [[addBackpack]] [[backpackContainer]] [[firstBackpack]] [[unitBackpack]] [[backpack]] [[backpackCargo]] [[getBackpackCargo]] [[backpackItems]] [[addBackpackCargo]] [[addBackpackCargoGlobal]] [[removeBackpack]] [[clearBackpackCargo]] [[clearBackpackCargoGlobal]] [[clearAllItemsFromBackpack]] [[loadBackpack]] [[backpackSpaceFor]] [[canAddItemToBackpack]] [[addItemToBackpack]] [[removeItemFromBackpack]] [[everyBackpack]] | ||
}} | }} |
Revision as of 22:46, 16 May 2024
Description
- Description:
- Adds a backpack to a unit (even non-local).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addBackpackGlobal backpack
- Parameters:
- unit: Object - soldier
- backpack: String - backpack class name
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- _unit spawn { if (!isNull backpackContainer _this) then { removeBackpackGlobal _this; waitUntil { isNull backpackContainer _this }; }; _this addBackpackGlobal "B_AssaultPack_khk"; waitUntil { !isNull backpackContainer _this }; backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; };
Additional Information
- See also:
- addBackpack backpackContainer firstBackpack unitBackpack backpack backpackCargo getBackpackCargo backpackItems addBackpackCargo addBackpackCargoGlobal removeBackpack clearBackpackCargo clearBackpackCargoGlobal clearAllItemsFromBackpack loadBackpack backpackSpaceFor canAddItemToBackpack addItemToBackpack removeItemFromBackpack everyBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note