tvSort: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.74


|0.74|= Game version
|gr1= GUI Control - Tree View


|arg= local |= Arguments in MP
|descr= Sorts all children of given path. Text of [[CT_TREE|Tree View]] entries is used for sorting.


|eff= local |= Effects in MP
|s1= control [[tvSort]] [path, reversed]
____________________________________________________________________________________________


| Sorts childrens of given item by data. IDC means id of parent Tree View.
|p1= control: [[Control]]
<br>
Param ''reversed'' is optional. |= Description
____________________________________________________________________________________________


| _ctrl [[tvSort]] [ [path], reversed] |= Syntax
|p2= path: [[Array]] format [[Tree View Path]] - the parent item to sort


| p1= _ctrl: [[Control]] |= PARAMETER1
|p3= reversed: [[Boolean]] - (Optional, default [[false]]) [[true]] to reverse sort it


| p2= [ [path], reversed]: [[Array]] |= PARAMETER2
|r1= [[Nothing]]


| [[Nothing]] |= RETURNVALUE
|s2= [[tvSort]] [idc, path, reversed]


|p21= idc: [[Number]] - control idc


|x1= <code>_ctrl [[tvSort]] [ [], [[false]]<nowiki>]</nowiki>;</code> |= Example 1
|p22= path: [[Array]] format [[Tree View Path]] - the parent item to sort
____________________________________________________________________________________________


| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvExpand]], [[tvPicture]], [[tvSetCurSel]], [[tvSetData]], [[tvSetPicture]], [[tvSetValue]], [[tvSortByValue]], [[tvText]], [[tvValue]] |= See Also
|p23= reversed: [[Boolean]] - (Optional, default [[false]]) [[true]] to reverse sort it


| |= MPBEHAVIOUR
|r2= [[Nothing]]
____________________________________________________________________________________________
 
}}
|x1= <sqf>control tvSort [[0], true];</sqf>


<h3 style='display:none'>Notes</h3>
|x2= <sqf>tvSort [102, [0], true];</sqf>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted: Sep 11 2014</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
<dd class="note">(A3 1.28)tv command family overview
<code>
//tv command family available for CT_TREE (type 12)
[[private]] ["_count","_current","_data","_text","_value","_pic"];
_CT_TREE [[tvAdd]] [ [],"Parent_A"];
_CT_TREE [[tvAdd]] [ [0],"Child_A"];
_CT_TREE [[tvAdd]] [ [0,0],"Grandchild_A"];
_CT_TREE [[tvAdd]] [ [],"Parent_B"];
_CT_TREE [[tvAdd]] [ [1],"Child_B"];
[[file:WuChaoRen_CTTree001.png]]
_count = _CT_TREE [[tvCount]] []; //return 2
_CT_TREE [[tvSetCurSel]] [0,0,0]; //select grandchild_A
[[file:WuChaoRen_CTTree003.png]]
_current = [[tvCurSel]] _CT_TREE; //return [0,0,0]
_CT_TREE [[tvSetData]] [_current,"I'm grandchild_A"];
_data = _CT_TREE [[tvData]] _current; // "I'm grandchild_A"
_text = _CT_TREE [[tvText]] _current; //"Grandchild_A"
_CT_TREE [[tvSetValue]] [_current,14];
_value = _CT_TREE [[tvValue]] _current; // 14
_CT_TREE [[tvSetPicture]] [_current,[[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];
_pic = _CT_TREE [[tvPicture]] _current;
[[file:WuChaoRen_CTTree004.png]]
_CT_TREE [[tvExpand]] [1];
[[file:WuChaoRen_CTTree005.png]]
_CT_TREE [[tvSort]] [[],[[false]] ];
_CT_TREE [[tvSortByValue]] [[],[[false]] ];
[[file:WuChaoRen_CTTree006.png]]
_CT_TREE [[tvDelete]] [0,0]; //remove child_b
[[tvClear]] 12;
_CT_TREE [[tvCollapse]] [];
[[file:WuChaoRen_CTTree002.png]]
</code>
<!-- Note Section END -->
</dl>


<h3 style='display:none'>Bottom Section</h3>
|seealso= [[lbSortBy]] [[lnbSortBy]] [[tvSortAll]] [[tvSortByValue]] [[tvSortByValueAll]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 16 June 2024

Hover & click on the images for description

Description

Description:
Sorts all children of given path. Text of Tree View entries is used for sorting.
Groups:
GUI Control - Tree View

Syntax

Syntax:
control tvSort [path, reversed]
Parameters:
control: Control
path: Array format Tree View Path - the parent item to sort
reversed: Boolean - (Optional, default false) true to reverse sort it
Return Value:
Nothing

Alternative Syntax

Syntax:
tvSort [idc, path, reversed]
Parameters:
idc: Number - control idc
path: Array format Tree View Path - the parent item to sort
reversed: Boolean - (Optional, default false) true to reverse sort it
Return Value:
Nothing

Examples

Example 1:
control tvSort [[0], true];
Example 2:
tvSort [102, [0], true];

Additional Information

See also:
lbSortBy lnbSortBy tvSortAll tvSortByValue tvSortByValueAll

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note