AGLToASL: Difference between revisions

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m (Text replacement - ": PositionAGL" to ": Array format PositionAGL")
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|p1= posAGL: [[Array]] format [[Position#PositionAGL|PositionAGL]] - position to convert
|p1= posAGL: [[Array]] format [[Position#PositionAGL|PositionAGL]] - position to convert


|r1= [[Position#PositionASL|PositionASL]]
|r1= [[Array]] format [[Position#PositionASL|PositionASL]]


|x1= <code>_playerPosASL = [[AGLToASL]] ([[player]] [[modelToWorld]] [0,0,0]);</code>
|x1= <sqf>_playerPosASL = AGLToASL (player modelToWorld [0,0,0]);</sqf>


|x2= <code>_camPosASL = [[AGLToASL]] [[positionCameraToWorld]] [0,0,0];</code>
|x2= <sqf>_camPosASL = AGLToASL positionCameraToWorld [0,0,0];</sqf>


|seealso= [[ASLToAGL]] [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosATL]] [[getPosASL]]
|seealso= [[ASLToAGL]] [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosATL]] [[getPosASL]]
}}
}}

Latest revision as of 11:06, 16 June 2024

Hover & click on the images for description

Description

Description:
Converts position from PositionAGL to PositionASL.
Groups:
Positions

Syntax

Syntax:
AGLToASL posAGL
Parameters:
posAGL: Array format PositionAGL - position to convert
Return Value:
Array format PositionASL

Examples

Example 1:
_playerPosASL = AGLToASL (player modelToWorld [0,0,0]);
Example 2:
_camPosASL = AGLToASL positionCameraToWorld [0,0,0];

Additional Information

See also:
ASLToAGL ASLToATL ATLToASL getPos getPosATL getPosASL

Notes

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