alive: Difference between revisions
Jump to navigation
Jump to search
m (=) |
mNo edit summary |
||
Line 9: | Line 9: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Check if given vehicle | | Check if given vehicle/person/building is alive (i.e. not dead or destroyed). |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 05:13, 27 August 2007
Description
- Description:
- Check if given vehicle/person/building is alive (i.e. not dead or destroyed).
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean =alive object
- Parameters:
- object : Object
- Return Value:
- Boolean true when alive, false when dead
Examples
- Example 1:
?!(alive player) : exit
Additional Information
- See also:
- setDammage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note