boundingCenter: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
Line 15: | Line 15: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns the position of original (loaded) center of object in model coordinates. | |descr= Returns the position of the original (loaded) center of an object in model coordinates. Despite its name, it has nothing to do with [[boundingBox]] or [[boundingBoxReal]], it returns offset where {{hl|[0, 0, 0]}} was [[Object Builder]] / [[Oxygen 2]] when model was created. | ||
| | |s1= [[boundingCenter]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1=[[Array]] | |r1= [[Array]] format [[Position#PositionRelative|PositionRelative]] | ||
|x1= < | |x1= <sqf>_center = boundingCenter TruckOne;</sqf> | ||
|seealso= [[boundingBox]] | |seealso= [[boundingBox]] [[sizeOf]] [[boundingBoxReal]] [[getPosWorld]] [[setPosWorld]] [[aimPos]] | ||
}} | }} | ||
{{ | {{Note | ||
|user= Sa-Matra | |||
|timestamp= 20230420063326 | |||
|text= Some objects have [[boundingCenter]] in really weird positions. In general this command is borderline useless.<br> | |||
[[File:arma3_static-machinegun-bounding-center.png|200px]] | |||
}} |
Latest revision as of 20:58, 4 July 2024
Description
- Description:
- Returns the position of the original (loaded) center of an object in model coordinates. Despite its name, it has nothing to do with boundingBox or boundingBoxReal, it returns offset where [0, 0, 0] was Object Builder / Oxygen 2 when model was created.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- boundingCenter object
- Parameters:
- object: Object
- Return Value:
- Array format PositionRelative
Examples
- Example 1:
Additional Information
- See also:
- boundingBox sizeOf boundingBoxReal getPosWorld setPosWorld aimPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 20, 2023 - 06:33 (UTC)
-
Some objects have boundingCenter in really weird positions. In general this command is borderline useless.