and: Difference between revisions
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m (changed global to local variable to make clear the variable) |
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|x1= <pre>if (alive player) and ( | |x1= <pre>if (alive player) and (_enemycount==0) then {hint "you win"}</pre> |= Example 1 | ||
|mp= no special considerations|= | |mp= no special considerations|= |
Revision as of 05:29, 27 August 2007
Description
- Description:
- Returns "true" only if both conditions are true
- Multiplayer:
- no special considerations
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (alive player) and (_enemycount==0) then {hint "you win"}
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Royal Blackwatch
-
The complete code for multiple statements linked with 'and' need to be put in brackets too.
So correct code for Example 1 should be:
if ((alive player) and (enemycount==0)) then {hint "you win"}