glanceAt: Difference between revisions
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| | | [[Object#Unit(s)|Unit(s)]] '''glanceAt''' something |= Syntax | ||
|p1= | |p1= [[Object#Unit(s)|Unit(s)]] |= Parameter 1 | ||
|p2= something : [[Object]] or [[Position]] |= Parameter 2 | |p2= something : [[Object]] or [[Position]] |= Parameter 2 | ||
Line 21: | Line 21: | ||
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|x1= <code> | |x1= <code>_someSoldier glanceAt _otherSoldier</code> | =E1 | ||
|x2= <code> | |x2= <code>_otherSoldier glanceAt [[markerPos]] "markerOne"</code> | =E2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 10:54, 27 August 2007
Description
- Description:
- Control what the unit is glancing at (target or Position). How frequently the unit is glancing there depends on behaviour.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Unit(s) glanceAt something
- Parameters:
- Unit(s)
- something : Object or Position
- Return Value:
- Nothing
Examples
- Example 1:
_someSoldier glanceAt _otherSoldier
- Example 2:
_otherSoldier glanceAt markerPos "markerOne"
Additional Information
- See also:
- See also needed
Notes
-
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