assignItem: Difference between revisions

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m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 0.50


|0.50
|arg= global
 
|eff= global
|arg= global |MParg=
|eff= global |MPeff=


|gr1= Unit Inventory
|gr1= Unit Inventory


| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
|descr= Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also [[linkItem]].


| unit '''assignItem''' item
|s1= unit [[assignItem]] item


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 18: Line 17:
|p2= item: [[String]]
|p2= item: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>bluforUnit [[addItem]] "NVGoggles";
bluforUnit [[assignItem]] "NVGoggles";
opforUnit [[addItem]] "NVGoggles_OPFOR";
opforUnit [[assignItem]] "NVGoggles_OPFOR";
independentUnit [[addItem]] "NVGoggles_INDEP";
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>
 


| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]]
|x1= <sqf>
bluforUnit addItem "NVGoggles";
bluforUnit assignItem "NVGoggles";
opforUnit addItem "NVGoggles_OPFOR";
opforUnit assignItem "NVGoggles_OPFOR";
independentUnit addItem "NVGoggles_INDEP";
independentUnit assignItem "NVGoggles_INDEP";
</sqf>


|
|seealso= [[unassignItem]] [[addItem]] [[removeItem]] [[linkItem]] [[unlinkItem]] [[assignedItems]] [[removeAllAssignedItems]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:25, 3 September 2024

Hover & click on the images for description

Description

Description:
Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also linkItem.
Groups:
Unit Inventory

Syntax

Syntax:
unit assignItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";

Additional Information

See also:
unassignItem addItem removeItem linkItem unlinkItem assignedItems removeAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note