assignItem: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
||
(47 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |arg= global | ||
|eff= global | |||
| | |gr1= Unit Inventory | ||
| | |descr= Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also [[linkItem]]. | ||
| | |s1= unit [[assignItem]] item | ||
| | |p1= unit: [[Object]] | ||
| [[ | |p2= item: [[String]] | ||
|r1= [[Nothing]] | |||
|x1= < | |x1= <sqf> | ||
bluforUnit | bluforUnit addItem "NVGoggles"; | ||
opforUnit | bluforUnit assignItem "NVGoggles"; | ||
opforUnit | opforUnit addItem "NVGoggles_OPFOR"; | ||
independentUnit | opforUnit assignItem "NVGoggles_OPFOR"; | ||
independentUnit | independentUnit addItem "NVGoggles_INDEP"; | ||
independentUnit assignItem "NVGoggles_INDEP"; | |||
</sqf> | |||
|seealso= [[unassignItem]] [[addItem]] [[removeItem]] [[linkItem]] [[unlinkItem]] [[assignedItems]] [[removeAllAssignedItems]] | |||
| [[unassignItem]] | |||
}} | }} | ||
Latest revision as of 11:25, 3 September 2024
Description
- Description:
- Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. See also linkItem.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit assignItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note