linkItem: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 0.50


|0.50
|arg= global
 
|eff= global
|arg= global |MParg=
|eff= global |MPeff=


|gr1= Unit Inventory
|gr1= Unit Inventory


| Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced.
|descr= Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced. See also [[assignItem]].


| unit '''linkItem''' item
|s1= unit [[linkItem]] item


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 18: Line 17:
|p2= item: [[String]]
|p2= item: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>bluforUnit [[linkItem]] "NVGoggles";
opforUnit [[linkItem]] "NVGoggles_OPFOR";
independentUnit [[linkItem]] "NVGoggles_INDEP";</code>
 


| [[unlinkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]], [[assignedItems]], [[removeAllAssignedItems]]
|x1= <sqf>
bluforUnit linkItem "NVGoggles";
opforUnit linkItem "NVGoggles_OPFOR";
independentUnit linkItem "NVGoggles_INDEP";
</sqf>


| |MPBEHAVIOUR=  
|seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced. See also assignItem.
Groups:
Unit Inventory

Syntax

Syntax:
unit linkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";

Additional Information

See also:
unlinkItem addItem assignItem removeItem unassignItem assignedItems removeAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note