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{{Command|Comments=
{{RV|type=command


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|gr1= Object Manipulation |GROUP1=
|game4= arma2
|version4= 1.00


| Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations). |DESCRIPTION=
|game5= arma2oa
|version5= 1.50


| '''direction''' object|SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= object: [[Object]] or [[Location]] |PARAMETER1=
|game7= arma3
|version7= 0.50


| [[Number]] - 
|arg= global
Direction in degrees, range 0 to 360 |RETURNVALUE=
 
|x1= <code>[[player]] [[setDir]] 90;
_d = [[direction]] [[player]];//returns 90</code> |EXAMPLE1=


| [[getDir]], [[getDirVisual]], [[setDir]], [[setDirection]]|SEEALSO=
|gr1= Object Manipulation
|gr2= Locations


}}
|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).
 
|s1= [[direction]] object
 
|p1= object: [[Object]] or [[Location]]
 
|r1= [[Number]] -
Direction in degrees, range 0 to 360


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>
player setDir 90;
_d = direction player;//returns 90
</sqf>


[[Category:Scripting Commands|DIRECTION]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
[[Category:Scripting Commands OFP 1.99|DIRECTION]]
}}
[[Category:Scripting Commands OFP 1.96|DIRECTION]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 19:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note