setVehicleArmor: Difference between revisions

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[[Category:Scripting Commands|S]]
{{RV|type=command
[[Category:Scripting Commands ArmA|S]]


<new command not populated>
|game1= ofpe
|version1= 1.00


|game2= arma1
|version2= 1.00


<h2 style="color:#000066">''''' setVehicleArmor '''''</h2>
|game3= arma2
|version3= 1.00


|game4= arma2oa
|version4= 1.50


'''Operand types:'''
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


'''Compatibility:'''
|arg= local


'''Description:'''
|eff= global


|gr1= Object Manipulation


'''Example:'''
|descr= Sets the armor (or health for men) state of the vehicle (a value from 0 to 1).
 
Works like [[setDamage]], but the other way around: 1 is full health - see {{Link|#Example 2}}.
 
|s1= vehicleName [[setVehicleArmor]] value
 
|p1= vehicleName: [[Object]]
 
|p2= value: [[Number]] - in range 0..1
 
|r1= [[Nothing]]
 
|x1= <sqf>player setVehicleArmor 0.5;</sqf>
 
|x2= <sqf>
player setVehicleArmor 1;
// is the same as
player setDamage 0;
 
player setVehicleArmor 0;
// is the same as
player setDamage 0.97;
</sqf>
 
|seealso= [[setDamage]]
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets the armor (or health for men) state of the vehicle (a value from 0 to 1). Works like setDamage, but the other way around: 1 is full health - see Example 2.
Groups:
Object Manipulation

Syntax

Syntax:
vehicleName setVehicleArmor value
Parameters:
vehicleName: Object
value: Number - in range 0..1
Return Value:
Nothing

Examples

Example 1:
player setVehicleArmor 0.5;
Example 2:
player setVehicleArmor 1; // is the same as player setDamage 0; player setVehicleArmor 0; // is the same as player setDamage 0.97;

Additional Information

See also:
setDamage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note