screenToWorldDirection: Difference between revisions
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Latest revision as of 16:08, 8 October 2024
Description
- Description:
- Returns the 3D vector in world corresponding to the given point on the screen (in UI coordinates), as if the vector was aiming from the camera to the screen position.
- Groups:
- Positions
Syntax
- Syntax:
- screenToWorldDirection screen
- Parameters:
- screen: Array - screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - Vector3D world vector
Alternative Syntax
- Syntax:
- camera screenToWorldDirection position
- Parameters:
- camera: Object - camera object
- position: Array - screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - Vector3D world vector
Examples
- Example 1:
Additional Information
- See also:
- SafeZone worldToScreen screenToWorld
Notes
-
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