enableAIFeature: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.05 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
| | |gr1= AI Behaviour | ||
| | |descr= Enables/disables given AI feature. | ||
| | |s1= feature [[enableAIFeature]] enable | ||
| [[ | |p1= feature: [[String]] - can be: | ||
* {{hl|"AwareFormationSoft"}} | |||
| | * {{hl|"CombatFormationSoft"}} | ||
| | |||
|p2= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable | |||
|r1= [[Nothing]] | |||
|s2= unit [[enableAIFeature]] [feature, enable] | |||
|s2since= arma3 1.96 | |||
|p21= unit: [[Object]] - unit to test AI feature for | |||
|p22= feature: [[String]] - see [[disableAI]] / [[enableAI]] for possible values | |||
|p23= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable | |||
|r2= [[Nothing]] | |||
|x1= <sqf>"AwareFormationSoft" enableAIFeature true;</sqf> | |||
|x2= <sqf>bob enableAIFeature ["AUTOTARGET", false];</sqf> | |||
</ | |||
|seealso= [[checkAIFeature]] [[enableAI]] [[disableAI]] [[getUnitState]] [[disableRemoteSensors]] [[vehicleMoveInfo]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 13:51, 22 October 2024
Description
- Description:
- Enables/disables given AI feature.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String - can be:
- "AwareFormationSoft"
- "CombatFormationSoft"
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable]
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - see disableAI / enableAI for possible values
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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