enableAIFeature: Difference between revisions
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|game1= arma2 | |game1= arma2 | ||
|version1= 1.05 | |version1= 1.05 | ||
|game2= arma2oa | |game2= arma2oa | ||
|version2= 1.50 | |||
|version2= 1. | |||
|game3= tkoh | |game3= tkoh | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma3 | |game4= arma3 | ||
|version4= 0.50 | |version4= 0.50 | ||
|gr1= | |gr1= AI Behaviour | ||
|descr= Enables/disables given AI feature. | |descr= Enables/disables given AI feature. | ||
|s1= feature | |s1= feature [[enableAIFeature]] enable | ||
|p1= feature: [[String]] - | |p1= feature: [[String]] - can be: | ||
* | * {{hl|"AwareFormationSoft"}} | ||
* | * {{hl|"CombatFormationSoft"}} | ||
|p2= enable: [[Boolean]] - [[true | |p2= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|s2= unit | |s2= unit [[enableAIFeature]] [feature, enable] | ||
|s2since= arma3 1.96 | |||
|p21= unit: [[Object]] - | |p21= unit: [[Object]] - unit to test AI feature for | ||
|p22= feature: [[String]] - | |p22= feature: [[String]] - see [[disableAI]] / [[enableAI]] for possible values | ||
|p23= | |p23= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1 = < | |x1= <sqf>"AwareFormationSoft" enableAIFeature true;</sqf> | ||
|x2 = < | |x2= <sqf>bob enableAIFeature ["AUTOTARGET", false];</sqf> | ||
|seealso= [[checkAIFeature]] | |seealso= [[checkAIFeature]] [[enableAI]] [[disableAI]] [[getUnitState]] [[disableRemoteSensors]] [[vehicleMoveInfo]] | ||
}} | }} |
Latest revision as of 13:51, 22 October 2024
Description
- Description:
- Enables/disables given AI feature.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String - can be:
- "AwareFormationSoft"
- "CombatFormationSoft"
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable]
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - see disableAI / enableAI for possible values
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note