getUnitState: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 4: | Line 4: | ||
|version1= 2.18 | |version1= 2.18 | ||
|arg=local | |arg= local | ||
|eff= | |eff= | ||
Line 10: | Line 10: | ||
|gr1= AI Behaviour | |gr1= AI Behaviour | ||
|descr= Returns current state of the AI unit, which could be one of the following: | |descr= Returns current state of the given AI unit, which could be one of the following: | ||
* "WAIT" - another plan is needed (current partial plan was done or is not present) | * "WAIT" - another plan is needed (current partial plan was done or is not present) | ||
* "INIT" - operative planing should start, endpoint is set | * "INIT" - operative planing should start, endpoint is set | ||
Line 31: | Line 31: | ||
|x1= <sqf>_state = getUnitState bob; //"WAIT"</sqf> | |x1= <sqf>_state = getUnitState bob; //"WAIT"</sqf> | ||
|seealso= [[disableAI]] [[enableAI]] [[checkAIFeature]] [[enableAIFeature]] [[vehicleMoveInfo]] | |seealso= [[disableAI]] [[enableAI]] [[checkAIFeature]] [[enableAIFeature]] [[vehicleMoveInfo]] [[expectedDestination]] | ||
}} | }} |
Latest revision as of 14:15, 22 October 2024
Description
- Description:
- Returns current state of the given AI unit, which could be one of the following:
- "WAIT" - another plan is needed (current partial plan was done or is not present)
- "INIT" - operative planing should start, endpoint is set
- "INITFAILED" - init failed because data are not ready
- "BUSY" - operative plan ready and valid
- "OK" - completed whole strategic plan
- "DELAY" - repeat search, usually when failed
- "CARGO" - unit is in vehicle cargo, no planning needed
- "STOPPING" - unit is stopping (usually because of getin/getout request/landing)
- "REPLAN" - we have a plan, but we would like to search a new one
- "STOPPED" - unit is stopped, no planning needed (also landed. Different from stop command)
- "PLANNING" - operative planning pending
- Groups:
- AI Behaviour
Syntax
- Syntax:
- getUnitState unit
- Parameters:
- unit: Object
- Return Value:
- String - unit state (see description)
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note