reloadEnabled: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1") |
Killzone Kid (talk | contribs) No edit summary |
||
(11 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2 | |game2= arma2 | ||
Line 18: | Line 18: | ||
|gr1= Weapons | |gr1= Weapons | ||
| | |descr= A getter for [[enableReload]]. The value returned is wether or not auto-reload is enabled for current client only. | ||
| [[reloadEnabled]] unitName | |s1= [[reloadEnabled]] unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 26: | Line 26: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>private _aiCanReload = reloadEnabled _unit1;</sqf> | ||
|seealso= [[enableReload]] | |seealso= [[enableReload]] [[reload]] [[needReload]] | ||
}} | }} | ||
Latest revision as of 14:33, 2 November 2024
Description
- Description:
- A getter for enableReload. The value returned is wether or not auto-reload is enabled for current client only.
- Groups:
- Weapons
Syntax
- Syntax:
- reloadEnabled unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableReload reload needReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapons