removeWeapon: Difference between revisions
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| | | unitName '''removeWeapon''' weaponName |= Syntax | ||
|p1= weaponName: [[String]] |= Parameter | |p1= unitName: [[Object]] |= Parameter 1 | ||
|p2= weaponName: [[String]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 14:56, 24 January 2009
Description
- Description:
- Remove weapon from a unit.
Note: It is possible to create invalid combinations with this command (ie, attempting to remove a weapon that a unit does not possess). When doing so, application behaviour is undefined. - Groups:
- Uncategorised
Syntax
- Syntax:
- unitName removeWeapon weaponName
- Parameters:
- unitName: Object
- weaponName: String
- Return Value:
- Nothing
Examples
- Example 1:
player removeWeapon "M16"
Additional Information
- See also:
- addWeaponremoveAllWeapons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Weapons