triggerAttachVehicle: Difference between revisions
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| | | triggerName '''triggerAttachVehicle''' [] or [vehicleName] |= Syntax | ||
|p1= | |p1= triggerName: [[Object]] |= Parameter 1 | ||
|p2= [] or [ | |p2= [] or [vehicleName]: [[Array]] |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 17:12, 24 January 2009
Description
- Description:
- Specifies the entity which will activate the selected trigger.
- If [] is given, the trigger is detached from the assigned vehicle.
- If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
- If [vehicle] is given, the trigger is attached to the vehicle or its group.
- When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerName triggerAttachVehicle [] or [vehicleName]
- Parameters:
- triggerName: Object
- [] or [vehicleName]: Array
- Return Value:
- Nothing
Examples
- Example 1:
trigger triggerAttachVehicle [player]
Additional Information
- See also:
- See also needed
Notes
-
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