createMarkerLocal: Difference between revisions
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Worldeater (talk | contribs) m (changed misleading variable name) |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
To create a marker you need to define ''at least'' the following three settings: | To create a marker you need to define ''at least'' the following three settings: | ||
_markerstr = createMarkerLocal["markername",[_Xpos,_Ypos]] | |||
_markerstr setMarkerShapeLocal "ICON" | |||
"markername" setMarkerTypeLocal "DOT" | "markername" setMarkerTypeLocal "DOT" | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 22:15, 6 February 2009
Description
- Description:
- Creates a new marker at the given position. The marker name has to be unique.
- Multiplayer:
- createMarkerLocal is local, so it should be used along with the other local commands
- Groups:
- Uncategorised
Syntax
- Syntax:
- String = createMarkerLocal [name, position]
- Parameters:
- [name, position]: Array
- name: String
- position: Position
- Return Value:
- String
Examples
Additional Information
- See also:
- setMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerPosLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocaldeleteMarkerLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
To create a marker you need to define at least the following three settings:
_markerstr = createMarkerLocal["markername",[_Xpos,_Ypos]]
_markerstr setMarkerShapeLocal "ICON"
"markername" setMarkerTypeLocal "DOT"