isPlayer: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(add. ArmA2 classification) |
||
Line 37: | Line 37: | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:38, 3 June 2009
Description
- Description:
- Check if given person is a human player.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (isPlayer _Soldier1) then {_Soldier1 setDamage 1;};
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.