onPlayerDisconnected: Difference between revisions
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| This statement is launched whenever a player is disconnected from a MP session. <br> | | This statement is launched whenever a player is disconnected from a MP session. <br> | ||
Variables '''_id''' and '''_name''' are set. <br> | Variables '''_id''' and '''_name''' are set. <br> | ||
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces. | |||
Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player. | Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player. | ||
|= Description | |= Description |
Revision as of 02:14, 20 January 2010
Description
- Description:
- arma2
- Groups:
- Uncategorised
Syntax
- Syntax:
- 1.02
- Parameters:
- statement: String
- Return Value:
- This statement is launched whenever a player is disconnected from a MP session.
Variables _id and _name are set.
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces. Note as of ArmA 2 version 1.02 this function returns also variable _uid with uniqueID of player.
Examples
- Examples:
- Example needed
Additional Information
- See also:
- onPlayerDisconnected statement
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note