onPlayerDisconnected: Difference between revisions

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(info update on usage, as code-string is needed.)
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| This statement is launched whenever a player is disconnected from a MP session. <br>
| This statement is launched whenever a player is disconnected from a MP session. <br>
Variables '''_id''' and '''_name''' are set. <br>
Variables '''_id''' and '''_name''' are set. <br>
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces.
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces. <br>
Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player.
Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player.
|= Description
|= Description

Revision as of 02:14, 20 January 2010

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
arma2
Groups:
Uncategorised

Syntax

Syntax:
1.02
Parameters:
statement: String
Return Value:
This statement is launched whenever a player is disconnected from a MP session.
Variables _id and _name are set.
Note that as of 1.08, this command only accepts a code-string rather than code delimited by braces.
Note as of ArmA 2 version 1.02 this function returns also variable _uid with uniqueID of player.

Examples

Examples:
Example needed

Additional Information

See also:
onPlayerDisconnected statement

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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