ctrlMapScreenToWorld: Difference between revisions
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Revision as of 05:10, 19 July 2011
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map ctrlMapScreenToWorld [x, y]
- Parameters:
- map: Control
- [x, y]: Array
- Return Value:
- Array (Position2D Format)
Examples
- Example 1:
_WorldCoord = _Control ctrlMapScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control ctrlMapScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 6, 2007 - 23:41
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;
- Posted on December 2, 2009 - 16:10
- Besselinksjm
- Notes: In VBS2 1.23 this command does not seem to work properly. Therefore when defining UI Event Handlers onMouseButtonClick and onMouseButtonDblClick the functions onMapSingleClick and onDoubleClick (VBS2) can be used instead, these already provide access to the world coordinates of the click event.
- Posted on June 16, 2010
- kju
- Notes: Be aware that the input 2d array is the cord in the active map display. So [0.5,0.5] is the center. It will return this position as 2d array with world position. Say [500, 1000].