enableGunLights: Difference between revisions
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<dd class="notedate">Posted on 27 July, 2011</dd> | |||
<dt class="note">[[User:kju|kju]]</dt> | |||
<dd class="note">This command can be used to force lights on, but not to force lights off. ([http://dev-heaven.net/issues/13041#note-13 Source]) | |||
</dd> | |||
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</dl> | </dl> |
Revision as of 11:48, 27 July 2011
Description
- Description:
- Force the AI to use gun lights
- Groups:
- Uncategorised
Syntax
- Syntax:
- thing enableGunLights value
- Parameters:
- thing: Object or Group - the unit or the group forced to use gun lights
- value: Boolean - true/false
- Return Value:
- Nothing
Examples
- Example 1:
(units group player) enableGunLights true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 27 July, 2011
- kju
- This command can be used to force lights on, but not to force lights off. (Source)