lightIsOn: Difference between revisions

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<dd class="notedate">Posted on August 4, 2006 - 10:56</dd>
<dd class="notedate">Posted on August 4, 2006 - 10:56</dd>
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
<dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:''


Use [[switchLight]] to turn lamposts on and off.
Use [[switchLight]] to turn lamposts on and off.

Revision as of 13:30, 21 October 2011

Hover & click on the images for description

Description

Description:
Check if lampost is on (shining). Possible values are:
  • "ON"
  • "OFF"
  • "AUTO" (auto is only on during the night).
Groups:
Uncategorised

Syntax

Syntax:
lightIsOn lamppost
Parameters:
lamppost: Object
Return Value:
String

Examples

Example 1:
?lightIsOn nearestObject [player, "StreetLamp"] == "ON" :hint "nightime"
Example 2:
_it = lightIsOn object 159582

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Use switchLight to turn lamposts on and off.

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