object

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Operation Flashpoint: Resistance version 1.75
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.75

Description

Description:
Return Object with given id. Object ID's can be checked in mission editor.
Arma 3 logo black.png This command is not in Arma 3. Use nearestObject command family instead.

Syntax

Syntax:
Object = object id
Parameters:
id: Number
Return Value:
Object

Examples

Example 1:
_obj = object 1

Additional Information

Multiplayer:
-
See also:
nearestObjectsnearObjectsReadynearObjectsnearestObject

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 22:10, 1 August 2006
Hoz
(CWR 1.75)To check object ID's in the Mission Editor click on "Show IDs" and zoom in close.
(CWR 1.85)You can't setPos island objects to get them out of the way, but you can use setDamage 1 to get trees or other flora out of the way.
(A1 1.08)This command is no longer available due to terrain data streaming, you need to use extended variant of nearestObject instead.

Bottom Section