posScreenToWorld: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "</dt>" to "") |
m (Text replace - "</dd>" to "") |
||
Line 31: | Line 31: | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on April 7, 2007 - 10:03 | <dd class="notedate">Posted on April 7, 2007 - 10:03 | ||
<dt class="note">'''[[User:LowFly|LowFly]]'''<dd class="note">''Notes:'' | <dt class="note">'''[[User:LowFly|LowFly]]'''<dd class="note">''Notes:'' | ||
Line 40: | Line 40: | ||
_y = returnArray select 1;</pre> | _y = returnArray select 1;</pre> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 13:37, 21 October 2011
Description
- Description:
- Convert screen coordinates in map to world coordinates.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map posScreenToWorld [x, y]
- Parameters:
- map : Control
- [x, y]: Array - format Position2D
- Return Value:
- Array (Position2D Format)
Examples
- Example 1:
_WorldCoord = _Control posScreenToWorld _ScreenCoord
- Example 2:
_WorldCoord = _Control posScreenToWorld [_x,_y]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 7, 2007 - 10:03
- LowFly
- Notes:
You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick.
The return Array is in 2-D, you can use it with all set-position commands.
_x = returnArray select 0; _y = returnArray select 1;