playAction: Difference between revisions
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"grabdrag" - initiate First Aid dragging animation<br> | "grabdrag" - initiate First Aid dragging animation<br> | ||
"stopdrag" - stops First Aid dragging animation<br> | "stopdrag" - stops First Aid dragging animation<br> | ||
"reloadMagazine" - reloads the current magazine<br><br> | "reloadMagazine" - reloads the current magazine<br> | ||
"reloadMagazine" - reloads the current magazine<br> | |||
"gestureFreeze" - hand signal "Freeze"; | |||
"GestureGo"<br> | |||
"GestureCover"<br> | |||
"GestureAttack"<br> | |||
"GestureCeaseFire"<br> | |||
"GestureFollow"<br> | |||
"GestureUp"<br> | |||
"GestureAdvance"<br> | |||
"GesturePoint"<br><br> | |||
Note that playAction works regardless of stance (rifle up, down, crouched, prone). | Note that playAction works regardless of stance (rifle up, down, crouched, prone). |
Revision as of 17:10, 9 June 2012
Description
- Description:
- When used on a person, a smooth transition to the given action will be initiated.
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier playAction action
- Parameters:
- soldier: Object -
- action: String -
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne playAction "SitDown"
Additional Information
- See also:
- playActionNowplayMoveswitchMove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation
"reloadMagazine" - reloads the current magazine
"reloadMagazine" - reloads the current magazine
"gestureFreeze" - hand signal "Freeze"; "GestureGo"
"GestureCover"
"GestureAttack"
"GestureCeaseFire"
"GestureFollow"
"GestureUp"
"GestureAdvance"
"GesturePoint"
Note that playAction works regardless of stance (rifle up, down, crouched, prone). --Wolfrug 09:40, 12 October 2010 (CEST)