setOwner: Difference between revisions
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| | | object '''setOwner''' clientID |= Syntax | ||
|p1= object: [[Object]] - |= PARAMETER1 | |||
|p2= clientID: [[Number]] - clientID of the new [[owner]] |= PARAMETER2 | |||
| [[Boolean]] |= Return value | | [[Boolean]] |= Return value |
Revision as of 10:30, 30 August 2012
Description
- Description:
- From server machine, change the ownership of an object to a given client. Returns true if locality was changed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setOwner clientID
- Parameters:
- object: Object -
- clientID: Number - clientID of the new owner
- Return Value:
- Boolean
Examples
- Example 1:
_someObject setOwner 12;
- Example 2:
_someObject setOwner (owner _playerObject);
Additional Information
- See also:
- owner
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Take On Helicopters